March 26, 2011
As with every appreciated developer, especially game developers, I have some unfinished personal projects. This is one of them, but it’s worth publishing it since I was working on it while still studying and learning at the university. I started it even before learning OOP, but I gradually stopped developing it due to my studies. Then I learnt OOP and rewrote it almost from scratch. Last time I worked on this game was back in 2011, while I was attending the XNA programming course.
My initial goal was to create a game in which the player had to solve a labyrinth in a given time. I also added enemies, fights, a basic AI, custom UI and even a map editor. These are the features of the last version I had, which I called v0.4.5 alpha:
Here some screenshots:
Resources were mostly taken from: http://www.reinerstilesets.de/