Development and maintenance in C++ and OpenGL of the on-road and off-road navigation software, TwoNav, for Android, iOS and custom devices. Technologies used: C++, OpenGL 1.0, Android Native Development Kit. Software engineer in an embedded project in C with an ARM Cortex M3 microprocessor. Technologies used: FreeRTOS, Unity (unit test framework for C).
Development in C and C++ of slot machine games, implementing the graphic interface and the mathematical logic and rules they have to follow. Development of a point of service (POS) in C working with the WIn32 API. Maintenance of the casino management main application in .NET.
Open source object oriented log library for Modern C++ applications.
Leading development of the videogame Age of A, a real time strategy game in which the player doesn't see the units. Game designer, team leader and developer. In charge of the artificial intelligence of the game.
Game designer and developer. Simple and addictive Android game that challenges your multi-tasking skills. The player needs to focus on the whole screen at every moment.
Web application to control personal expenses. Designed for mobile phones. Developed in php and MySQL.